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clear screen pygame

surface.fill((0, 0, 0))
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clear pygame screen

ball = pygame.Rect(0,0,10,10)
while True:
    mainSurface.fill((0,0,0))
    pygame.draw.circle(display,(255,255,255),ball.center,5)
    ball.move_ip(1,1)
    pygame.display.update()
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