pygame.draw.rect(SURFACE, RGB_COLOR, (X, Y, WIDTH, HEIGHT))
# Importing the library
import pygame
# Initializing Pygame
pygame.init()
# Initializing surface
surface = pygame.display.set_mode((400,300))
# Initialing Color
color = (255,0,0)
# Drawing Rectangle
pygame.draw.rect(surface, color, pygame.Rect(30, 30, 60, 60))
pygame.display.flip()
pygame.draw.rect(DISPLAY,BLUE,(200,150,100,50))
gameDisplay = pygame.display.set_mode((width,height))
bright_blue =(0,255,255)
# draw rectangle
pygame.draw.rect(gameDisplay, bright_blue ,(611,473,100,50))
pygame.draw.rect(window, color, (x, y, width, height))
rectangle = pygame.Rect(x, y, width, height)
pygame.draw.rect(window, color, rectangle)