import discord
from discord.ext import commands
client = commands.Bot(command_prefix=".")
@client.event
async def on_ready():
print("Ready!")
bot.run("TOKEN")
import discord
from discord.ext import commands
bot = commands.Bot("!")
@bot.command()
async def test(ctx):
print('hello')
bot.run('token')
from multiprocessing.connection import Client
from urllib import response
import discord
import random
import os
TOKEN = 'YOUR TOKEN'
client = discord.Client()
@client.event
async def on_ready():
print('I have logged in as {0.user} '.format(client))
@client.event
async def on_message(message):
username = str(message.author).split('#')[0]
user_message = str(message.content)
channel = str(message.channel.name)
print(f'{username}: {user_message} ({channel})')
if message.author == client.user:
return
if message.channel.name == 'YOUR CHANNEL':
if user_message.lower() == 'hello':
await message.channel.send(f'Hello {username}!')
return
elif user_message.lower() == 'bye':
await message.channel.send(f'See you later {username}.')
return
if message.channel.name == 'YOUR CHANNEL':
if user_message.lower() == '.random':
response = f'This is your random number: {random.randrange(1000000000)}'
await message.channel.send(response)
return
elif user_message.lower() == '.help':
response = f'This is a list of all availabe commands: 1. .random (Displays you a random number) 2. .help (Displays you a list with all avaiable commands)'
await message.channel.send(response)
return
elif user_message.lower() == '.ping':
response = f'**Pong**'
await message.channel.send(response)
return
client.run(TOKEN)
from cmath import log
from tracemalloc import start
import discord
from discord.ext import commands
from requests import request
import os
from random import seed
from random import randint
intents = discord.Intents().all();
client = commands.Bot(command_prefix="!"); // set the command prefix for the bot
game = discord.Game(name="YOUR-ACTIVITY"); // set the bot actual activity
@client.event
async def on_ready():
await client.change_presence(activity=game); // Set the activity of the bot when ready
print("The bot is ready!") // Send a msg in your terminal to say that the bot is ready
@client.command()
@commands.is_owner()
async def shutdown(context): // Shutdown the bot (Only used by the bot owner) -> Respond to !shutdown command
exit()
@client.command()
async def hello(ctx): // Send "Hi" message to the channel (Usable by anyone) -> Respond to !hello command
await ctx.send("Hi")
@client.event
async def on_message(message):
if (message.content.startswith("!") == False and message.author != client.user and (message.channel.name == "bot")): // Juste a double check that the bot isn't responding to himself, that the msg is not a command and that the bot only respond in "bot" channel
if message.content.startswith("!") == True: // If the message is a command
await client.process_commands(message) // Process the command
token = "YOUR-TOKEN"
client.run(token)
from nextcord.ext import commands
bot = commands.Bot(command_prefix='$')
@bot.command()
async def test(ctx):
pass
# or:
@commands.command()
async def test(ctx):
pass
bot.add_command(test)