# on your terminal :
pip install pygame
# check if pygame run :
py -m pygame.examples.aliens
# if a window is open -> pygame is correctly installed
try:
pip install pygame
else:
pip3 install pygame
else:
python -m pip install pygame
else:
python3 -m pip install pygame
else:
py -m pip install pygame(this is my method)
(this is only for windows)
for windows users:
press windows+r
type cmd
type py -m pip install pygame
# Check if you have it installed
pip show pygame
# Check your version of pip (you might need to upgrade)
pip --version
# Install pygame with no cache
pip install pygame --no-cache-dir
# Check if its installed
pip show pygame
# Result:
Name: pygame
Version: 2.1.2
Summary: Python Game Development
Home-page: https://www.pygame.org
Author: A community project.
Author-email: pygame@pygame.org
License: LGPL
Location: c:users
ameappdatalocalprogramspythonpython310libsite-packages
Requires:
Required-by:
py -m pip install -U pygame --user
py -m pip install -U pygame --user
# on windows write in powershell:
pip install pygame
# on os write in terminal
pip install pygame
#For windows
py -m pip install -U pygame --user
pip install pygame
import pygame
pygame.init()
win = pygame.display.set_mode((500,500))
pygame.display.set_caption("First Game")
x = 50
y = 50
width = 40
height = 60
vel = 5
run = True
while run:
pygame.time.delay(100) # This will delay the game the given amount of milliseconds. In our casee 0.1 seconds will be the delay
for event in pygame.event.get(): # This will loop through a list of any keyboard or mouse events.
if event.type == pygame.QUIT: # Checks if the red button in the corner of the window is clicked
run = False # Ends the game loop
pygame.quit() # If we exit the loop this will execute and close our game
try:
pip install pygame
if doesn't work ;)
try:
pip3 install pygame
Check more about pygame in the link below.
py -m pygame.examples.aliens
#if your using windows os
pip install pygame
#if your using other os
pip3 instal pygame
import pygame
BLEU_CIEL = (135, 206, 250)
FENETRE_LARGEUR = 800
FENETRE_HAUTEUR = 600
FLAPPY_LARGEUR = 60
FLAPPY_HAUTEUR = 51
pygame.init()
fenetre_taille = (FENETRE_LARGEUR, FENETRE_HAUTEUR)
fenetre = pygame.display.set_mode(fenetre_taille)
pygame.display.set_caption('FLAPPY')
image = pygame.image.load('images/bird_wing_mid.png').convert_alpha(fenetre)
image = pygame.transform.scale(image, (FLAPPY_LARGEUR, FLAPPY_HAUTEUR))
fini = False
temps = pygame.time.Clock()
while not fini:
# --- Traiter entrées joueur
for evenement in pygame.event.get():
if evenement.type == pygame.QUIT:
fini = True
fenetre.fill(BLEU_CIEL)
fenetre.blit(image, (50, 50))
pygame.display.flip()
temps.tick(10)
pygame.display.quit()
pygame.quit()
exit()
python -m pygame.examples.aliens