game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
wait(0.001)
char:WaitForChild('Humanoid').NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
char:WaitForChild('Humanoid').HealthDisplayDistance = math.huge
char:WaitForChild('Humanoid').NameDisplayDistance = math.huge
end)
end)