TextRenderingHint | serializable |
System.Drawing.Text (system.drawing.dll) | enum |
This enumeration is used by the
System.Drawing.Graphics.TextRenderingHint to
determine the quality with which text is rendered on the graphics
surface. As will all the GDI+ rendering hints, there is a trade-off
between rendering quality and speed, from
SingleBitPerPixel to
ClearTypeGridFit.
public enum TextRenderingHint {
SystemDefault = 0,
SingleBitPerPixelGridFit = 1,
SingleBitPerPixel = 2,
AntiAliasGridFit = 3,
AntiAlias = 4,
ClearTypeGridFit = 5
}
Hierarchy
System.Object System.ValueType
System.Enum(System.IComparabl,
System.IFormattable,
System.IConvertible)
TextRenderingHint
Returned By
System.Drawing.Graphics.TextRenderingHint
Passed To
System.Drawing.Graphics.TextRenderingHint
|