preload ()
{
this.load.spritesheet('balls', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
}
create ()
{
const circle = new Phaser.Geom.Circle(400, 300, 220);
this.group = this.add.group({ key: 'balls', frame: [0, 1, 5], repeat: 10 });
Phaser.Actions.PlaceOnCircle(this.group.getChildren(), circle);
this.tween = this.tweens.addCounter({
from: 220,
to: 100,
duration: 3000,
delay: 2000,
ease: 'Sine.easeInOut',
repeat: -1,
yoyo: true
});
}
update ()
{
Phaser.Actions.RotateAroundDistance(this.group.getChildren(), { x: 400, y: 300 }, 0.02, this.tween.getValue());
}