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CODE EXAMPLE FOR JAVASCRIPT

Renderer in three js

//rendering all of the scene components into the canvas element. 
// define the renderer
  renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
  renderer.setPixelRatio(window.devicePixelRatio);
  renderer.setSize(window.innerWidth, window.innerHeight);

  // append the rendered to the dom
  document.body.appendChild(renderer.domElement);

  // render the scene
  renderer.render(scene, camera);
 
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