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random number generator unity

int num = Random.Range(min, max);
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unity3d random

// Returns a number between 1 and 9 (inclusive, exclusive)
int randomInt = Random.Range(1, 10);

// Returns a number between -10.0 and 10.0 (inclusive, inclusive)
float randomFloat = Random.Range(-10.0f, 10.0f)

//If min is greater than max, the numbers are automatically swapped
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unity random

var RandomValue = UnityEngine.Random.Range(min,max);
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unity random number

// random int
int randnum = Random.Range(2, 10)
// random float
float randnum = Random.Range(2.0f, 10.0f)
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unity C# random number

public int number;

number = Random.Range(min, max);
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