import pygame
pygame.init()"""this is how to make a pygame window, the 500,500 is the size of the window
btw(it is your choice what the size is ) """
var = pygame.display.set_mode((500,500))"""this is how to change the title of the window"""
pygame.display.set_caption('example')
import pygame # Have to install pygame with 'pip install pygame'
pygame.init()# Initialize pygame
window = pygame.display.set_mode((800,600))# Window size
pygame.display.set_caption('Window name')
run =Truewhile run:for event in pygame.event.get():if event.type== pygame.QUIT:# If x button on window is pushed
run =False# Exit while loop
window.fill((255,0,0))# Fill window with red
pygame.display.update()# Update the window to show the colour red
pygame.quit()# Quit pygame
# import the pygame module, so you can use itimport pygame
# define a main functiondefmain():# initialize the pygame module
pygame.init()# load and set the logo
logo = pygame.image.load("logo32x32.png")
pygame.display.set_icon(logo)
pygame.display.set_caption("minimal program")# create a surface on screen that has the size of 240 x 180
screen = pygame.display.set_mode((240,180))# define a variable to control the main loop
running =True# main loopwhile running:# event handling, gets all event from the event queuefor event in pygame.event.get():# only do something if the event is of type QUITif event.type== pygame.QUIT:# change the value to False, to exit the main loop
running =False# run the main function only if this module is executed as the main script# (if you import this as a module then nothing is executed)if __name__=="__main__":# call the main function
main()
# Simply imports the pygame libraryimport pygame
import pygame, sys
from pygame.localsimport*defmain():
pygame.init()# Setting the window caption
CAPTION ='Game'# Setting the size of the window(width, height)=(500,400)# Adds the window size and caption
DISPLAY = pygame.display.set_mode((width, height))print("Screen size has been set")
pygame.display.set_caption(CAPTION)print("Caption has been set")# Sets some colours
WHITE =(255,255,255)
BLUE =(0,0,255)# Fills the windows white
DISPLAY.fill(WHITE)print("Screen has been filled with White")# Quits the program when the X button is clickedwhileTrue:for event in pygame.event.get():if event.type== QUIT:print("User has quit the program")
pygame.quit()
sys.exit()
pygame.display.update()
main()
import pygame
import sys
pygame.init()
width,height =(600,400)
window = pygame.display.set_mode((width,height))# this makes the window
pygame.display.set_caption('AnyTitle')#this makes a new title for the windowwhileTrue:for event in pygame.event.get():#looping through the events in pygameif event.type== pygame.QUIT:#checking if the user has clicked the close button
pygame.quit()# this quits pygame and closes window
sys.exit()# for smooth closing