preload ()
{
this.load.spritesheet('diamonds', 'assets/sprites/diamonds32x24x5.png', { frameWidth: 32, frameHeight: 24 });
}
create ()
{
this.group = this.add.group();
for (var i = 0; i < 256; i++)
{
this.group.create(Phaser.Math.Between(200, 600), Phaser.Math.Between(100, 500), 'diamonds', Phaser.Math.Between(0, 4));
}
this.geomPoint = new Phaser.Geom.Point(400, 300);
this.input.on('pointermove', function (pointer) {
this.geomPoint.setTo(pointer.x, pointer.y);
}, this);
}
update ()
{
Phaser.Actions.RotateAroundDistance(this.group.getChildren(), this.geomPoint, 0.1, 100);
}